I have no idea what to expect in Class 5. I do know its about story development for the short film we're supposed to produce, that's about it. However, since I have visited Class 5 students' workspace in the past, I have been coming up with story ideas and concepts for the short film and am excited to pitch them in class and see how things go. Now the short film criteria is not that it has to be 30 seconds long, that's unrealistic because the length of the film is (should be) dictated by the story, so, the rule is that only 30 seconds of the film will be polished at the end of Class 6 with the intention to add it to the demo reel for presentation to prospective employers. That is good news because the more I tried to shrink my stories to fit 30 seconds the more they ceased to be entertaining. I will, however, try and have an entertaining short film that is approximately 30 seconds long.
Kenny Roy is my mentor this semester and during the first class introductions I was positively overwhelmed by his high strung enthusiasm for a class that he has taught for many years at Animation Mentor. Kenny brings a unique talent to the mentor cadre in the fact that he owns Arconyx Animation Studiosplus the fact that he animated on hits such as King Kong, Garfield, Scooby Doo2: Monsters Unleashed, and as a dustbuster on Marco Polo: Return to Xanadu. His enthusiastic attitude, experience and broad knowledge of the industry as a whole intrigues me immensely and I feel lucky to have him as my mentor.
There is not going to be much animation (if at all) in this class so don't expect any work. However, I may post some small projects here and there that I will be doing to hone my animation skills and Maya knowledge.
I grew up watching old animated black and white Disney and Fleischer Bros. cartoons, Russian cartoons, as well as animation work from China and India.
I attended junior colleges in southern California majoring in art with emphasis on cartooning and animation (that was before 3D). Tom Shannon who later became a Disney storyboard illustrator on such hits as Aladdin, Beauty and the Beast, Lion King, Hunchback of Notre Dame, just to name a few was a major influence on developing my skill and style in cartoon illustrations. I was fortunate enough to take a 2D animation class by a retired Disney/Hanna-Barbera animator, the late George Goepper at Orange Coast College in Costa Mesa. We used pegboards, animation paper, animation cells and learned the very basic foundations of animation.
I dabbled with Infini-D, 3DSMax, and Animaion:Master until the rise of Animation Mentor.
My goal now is to simply become the best animator that I can be. If I get a job animating for a living, all the better. Or I could simply make my own shorts and tell my own stories, which I also enjoy.
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