The first week of class 1 (of the regular AM semester) has begun after much excitement and anticipation. WOW! The amount of material is overwhelming. The great thing is the tremendous welcome messages I got from students in advanced classes. That is a great way of motivating newcomers and making them feel welcome. There are many training videos to sift through and the amount of knowledge they contain are pure gold. The Q&A session with mentor Elliott Roberts was mainly focused on introducing ourselves via web cam. I no longer have the distinction of being the oldest in my class for I now share this privilage with two other who are contemplating a career change. Our mentor, Elliott Roberts is a super nice guy. He worked as an animator on Robots, Ratatouille, Pirates of the Carribean: Dead Man's Chest, Charlotte's Web and Iron Man, among others. He is a visual effects artist on the movie Mutants (in production). His experience at Pixar, ILM, and Tippet Studio makes him a treasure chest that I will try and hoard as much knowledge from him as I can.
Here is a pose set I did in Maya to comemorate the beginning of the AM journey; I call this 'A Star is Born'
This next one is just simple posing since, eventualy, posing will be our first assignment;
I grew up watching old animated black and white Disney and Fleischer Bros. cartoons, Russian cartoons, as well as animation work from China and India.
I attended junior colleges in southern California majoring in art with emphasis on cartooning and animation (that was before 3D). Tom Shannon who later became a Disney storyboard illustrator on such hits as Aladdin, Beauty and the Beast, Lion King, Hunchback of Notre Dame, just to name a few was a major influence on developing my skill and style in cartoon illustrations. I was fortunate enough to take a 2D animation class by a retired Disney/Hanna-Barbera animator, the late George Goepper at Orange Coast College in Costa Mesa. We used pegboards, animation paper, animation cells and learned the very basic foundations of animation.
I dabbled with Infini-D, 3DSMax, and Animaion:Master until the rise of Animation Mentor.
My goal now is to simply become the best animator that I can be. If I get a job animating for a living, all the better. Or I could simply make my own shorts and tell my own stories, which I also enjoy.